I will create spine 2d character rigging and smooth game animations for game projects


About this gig
Need your 2D game character to move smoothly and feel production-ready? I will rig and animate your character in Spine Pro, turning static artwork into expressive, game-ready motion.
MY SPINE RIGGING SERVICES:
- 2D character rigging
- Spine Pro skeletal setup
- Bone and slot setup
- Mesh and weight adjustment
- Smooth deformation
- Idle and walk cycles
- Run, jump, attack, and hit animations
- Expressions and gestures
- Game-ready animation exports
- Existing rig fixes
WHY WORK WITH ME?
I tailor each workflow to your artwork, references, and game requirements. Whether you need a new Spine 2D rig, character animation, or an existing setup improved, I focus on clear communication and careful execution.
TO GET STARTED:
Send your character artwork, desired animations, target game engine or export format, and references. Ill review the scope and confirm the package and delivery time before work begins.
Ready to bring your character to life? Message me with your project details or order today. Lets create smooth, reliable Spine 2D animation for your game projects today! Go
Get to know Verney B
2D and 3D character Artist,Game Art, rigging and Animation
- FromFrance
- Member sinceOct 2026
Languages
English, French, Spanish, German, Italian
FAQ
What is Spine 2D rigging?
Spine 2D rigging connects a character's body parts to a bone structure so the character can move, bend, and animate more naturally in Spine.
Do I need to provide a finished character design?
Ideally, yes. Layered artwork is best for rigging. If you only have a flattened image, message me first so I can assess whether additional preparation is needed.
Can you rig and animate my game character?
Yes. I can provide character rigging and agreed animations, depending on your selected package and the complexity of your artwork
Can you work with Unity or Godot?
I can prepare supported Spine files and exports according to your target workflow. Please specify your engine and technical requirements before ordering.
How long will my Spine rigging project take?
Delivery depends on character complexity, animation count, and file preparation. Each package states its delivery time; larger projects may need a custom offer.
What if I need changes after delivery?
Each package includes a defined number of revisions. Revisions cover adjustments within the agreed scope; new animations or major changes may require an extra.
Should I contact you before ordering?
Yes, especially for complex rigs, multiple characters, or engine-specific exports. Send your artwork and animation list so I can confirm the right package.

