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viktorantonyak

Viktor Antonyak

@viktorantonyak

Unreal Engine Gameplay Programmer

Ukraine
English, Ukrainian
About me
Hi! I'm Viktor, an Unreal Engine Gameplay Systems Programmer specializing in C++ architecture and modular gameplay development. I build gameplay mechanics, Gameplay Ability System (GAS) features, Actor Components, Subsystems, and reusable C++ plugins that are clean, scalable, and easy to maintain. Before focusing entirely on Unreal Engine, I worked as a UI/UX designer, which helped me develop strong problem-solving skills and a user-centered approach to software architecture.... Read more

Skills

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viktorantonyak
Viktor Antonyak
Offline • 
Average response time: 1 hour

See my services

Prototyping
I will develop custom unreal engine 5 cpp gameplay systems
Bug Fixes
I will debug and fix unreal engine blueprint and cpp bugs

Portfolio

Work experience

Self_Employed

Self Employed

Self-employed • 2 yrs 6 mos

Gameplay Systems Programmer

Dec 2024 - Present • 1 yr 10 mos

Development of gameplay systems and reusable Unreal Engine C++ architecture. • Gameplay Ability System • Gameplay mechanics • Actor Components • Unreal Subsystems • C++ Plugins • Blueprint integration

Product Design Engineer

Jul 2025 - Mar 2026 • 8 mos

Designed desktop applications, UI systems, websites and developer tools.