I will create custom unity realtime vfx, using vfx graph, shader graph, particle system
About this gig
I Will Create Custom Unity Real-Time VFX Using VFX Graph, Shader Graph, and Particle System
Looking to make your game more visually stunning and immersive? I will create custom real-time visual effects (VFX) for your Unity game, designed to enhance gameplay, improve visual quality, and bring your ideas to life.
Whether you need magical spells, powerful explosions, realistic fire and smoke, energy beams, glowing effects, or futuristic sci-fi visuals, I can create effects tailored to your game's style and requirements.
My Services Include:
- Magic spells, energy blasts, and ability effects
- Fire, smoke, explosions, and environmental effects
- Lightning, sparks, and impact effects
- Custom shaders and glowing effects
- Trails, auras, and particle animations
- Stylized and realistic visual effects
- Combat, skill, and gameplay effects
I focus on creating visually appealing, smooth, and performance-conscious effects that fit your game's art direction and gameplay needs.
Why Choose Me?
- Custom effects tailored to your needs
- High-quality visuals and attention to detail
- Clear communication
- Optimized real-time VFX for games
Let's bring your game to life with stunning Unity visual effects!
Get to know Vincent
Turning Ideas into Interactive Game Experiences
- FromUnited States
- Member sinceOct 2026
Languages
English, Spanish, German, French
Other Game Development Services I Offer
FAQ
What types of visual effects can you create?
I can create magic spells, explosions, fire, smoke, energy beams, sci-fi effects, and more.
Do you use Unity VFX Graph, Shader Graph, and Particle System?
Yes, I use these tools to create custom real-time visual effects.
Can you create custom effects based on my reference?
Yes, share your ideas, images, or videos, and I’ll tailor the effects to your needs.
Will you provide the Unity project files?
Yes — you'll receive the full Unity package (VFX Graph / Shader Graph / Particle System prefabs) for direct integration into your project.
What Infromation you need to start?
I will need, a reference image/video or description your game's art direction (stylized, realistic, low-poly, etc.) Unity version and render pipeline you are working in.

