I am a professional 3D Modeler specializing in creating high-quality characters, creatures, environments, and props for games, films, collectibles, and 3D printing.
With expertise in ZBrush, Blender, Maya, and other industry-standard tools, I bring ideas to life through precise sculpting, clean topology, and optimized models for both real-time engines and 3D printing.
I have experience working on sci-fi, fantasy, and realistic projects, delivering everything from game-ready low-poly assets to high-detail sculptures for resin and STL printing. Whether you need a stylized char... Read more