I will create a 2d platformer game prototype in unity


About this gig
I build playable 2D game prototypes in Unity, focused on core mechanics the foundation every good game needs before adding art and polish.
What I do:
I create the core gameplay systems for 2D platformer/arcade-style games: player movement, jumping, collision detection, and basic obstacle or enemy interaction. Each prototype is built with placeholder shapes/sprites so you can test how your game feels before investing in final art.
Why work with me:
I built a complete 2D platformer from scratch as a personal project, so I understand how these systems fit together not just isolated code snippets, but mechanics that actually feel good to play.
What's included:
- Clean, commented C# scripts
- Playable test level(s), based on your chosen package
- Source code included in every package
- Clear communication about scope and timeline
What's NOT included:
- Final game art or custom graphics (placeholder assets only)
- Complex systems like save/load, multiplayer, or in-app purchases
- Full game polish (menus, sound design, marketing assets)
Best for:
Indie devs or hobbyists who want to test a game idea's core mechanic before committing to full production, or who need a working prototype
Get to know Vansh S.
Programmer specializing in Unity 2D Development
- FromGermany
- Member sinceJul 2026
- Avg. response time2 hours
Languages
Italian, Punjabi, German, English

