I'm Waston Micheal, Unreal Engine Developer specializing in Blueprints, Prototyping & Game Asset Integration. Using Unreal Engine 5 (Nanite/Lumen), I build functional gameplay prototypes, interactive mechanics, optimized props/assets, and polished game systems entirely through Blueprint visual scripting. With hands-on game development experience, I turn ideas into playable, performance optimized experiences rom core mechanics to full level integration. I work across genres (action, puzzle, sci-fi, fantasy) and adapt fast to new pipelines. Let's build your next game together! 🎮... Read more