I will create realistic 3d metahuman characters and custom 3d model

W
williams_joes3
W
williams_joes3
Williams.J

About this gig

Hello Wondeful Client.


Are you looking for a high-quality 3d metahuman character that closely matches your reference image or video? you are in the right place!

I am a professional 3d character artist and metahuman specialist with experience in character modeling, sculpting, customization, and realistic character design. i can create detailed and realistic metahuman characters tailored to your project and based on your reference.

whether you need a character for games, films, animation, cinematics, or virtual experiences, I am ready to bring your vision to life with quality, detail, and professionalism.


what i can do

  • realistic 3d metahuman characters
  • custom 3d character modeling
  • realistic face and body customization
  • custom hair, skin, clothing, and materials
  • character detailing and optimization
  • ue5 metahuman setup
  • game and cinematic-ready characters
  • character preparation for animation and rendering

why choose me?

  • professional 3d character artist
  • high quality and realistic results
  • clean and detailed work
  • custom designs
  • attention to detail
  • clear communication
  • reliable delivery


please send your reference image or project details before ordering so we can discuss your requirements.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Williams.J

Williams.J

Experienced Character Artist

  • FromUnited States
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, German
Hi I am Williams I am a professional 3D Character Artist specializing in custom character modeling for games, animation, VTubing, VRChat, and digital projects. I create realistic, stylized, and anime-inspired characters with detailed modeling, textures, clothing, hair, facial expressions, and rigging. I work with Blender, Maya, Unreal Engine, VRoid, VRM, and MetaHuman. I focus on quality, clean details, clear communication, and bringing every client’s character vision to life.