I will create a custom 3d character rig for blender


About this gig
Advanced 3D Character Rigging for Games & Animation
Looking for a professional, production-ready rig that actually works in your engine? I provide high-end 3D character rigging services in Blender, specifically optimized for Unity, and high-quality animations.
What you will get:
- Advanced Body Rig: Full IK/FK switching, Bendy & Stretch controls, and a clean, intuitive Rig UI.
- Expert Skinning: Precise weight painting for natural deformationsno more collapsing joints.
- Corrective Blend Shapes: Custom shapes to fix mesh collapsing in shoulders, elbows, and knees.
- Game Engine Ready: Clean hierarchy, proper axis orientation, and Root Motion support.
- Facial Rigging
Why choose my service?
Unlike basic auto-rigging, I manually refine every weight and bone constraint to ensure your character moves realistically. Whether it's for a VTuber model, an Indie Game, or a Cinematic Short, I deliver rigs that are easy for animators to use and technical-error-free.
Get to know Tom Chan
3D Character Rigger
- FromCanada
- Member sinceJan 2023
- Avg. response time13 hours
Languages
Chinese, English
FAQ
What software do you use for rigging?
I primarily use Blender for all rigging and skinning processes. My rigs are compatible with Maya or 3ds Max via FBX export, but they are specifically optimized for Blender animation and Unity
Will my character work in game engine?
Yes! My Standard and Advanced packages are "Game-Ready." I ensure the bone hierarchy is clean, axes are correctly oriented, and the rig supports Humanoid animation and Root Motion for a seamless import experience.
What file formats will I receive?
You will receive the native .blend file with a custom Rig UI (if applicable), along with a clean .FBX file optimized for your target platform (Unity, UE5, etc.).
Can you rig a character with clothes, armor, or weapons?
Yes. My Standard and Advanced tiers include rigging for accessories. I can set up physics for hair, cloth, or dangling parts to make your character feel more dynamic and realistic.
How is your custom rig better than Rigify or Auto-Rig Pro?
Auto-tools generate messy hierarchies with hundreds of useless controllers that confuse animators. My custom rigs are clean and intuitive, showing only what you need. I optimize for games by deleting redundant bones, reducing draw calls, and ensuring a perfect 1-to-1 engine export.
Do I need to contact you before placing an order?
Yes, please! Rigging depends heavily on your character's mesh topology. Contacting me first allows me to review your model and ensure it is "Rig-Ready," helping us avoid any potential issues during the process.

