I will develop custom HTML5 turn based game mechanics and tactical systems

W
wolmirnemitz
W
wolmirnemitz
Wolmir Nemitz

About this gig

Are you building a 2D turn-based strategy, tactical RPG, or board game and need custom HTML5 mechanics coded efficiently?

I build clean, modular, and performant game mechanics using modern JavaScript/TypeScript and HTML5 Canvas. Whether you need isolated scripts or a full playable prototype, I deliver flexible code that is easy to integrate into your project.

What I Can Develop for You:

  • Grid Systems & Pathfinding: A* / Dijkstra pathfinding, hex/square grids, line of sight, and movement constraints.
  • Turn & Action Point Logic: Turn-order loops, AP/energy management, phase controllers, and state management.
  • Procedural Maps: Tilemap generation, cellular automata, isometric rendering, and fog-of-war systems.
  • Combat & Rules Systems: Damage formulas, status effects, line-of-sight algorithms, and combat calculators.

Why Work With Me?

  • Clean, modular, and well-commented code
  • Performance-optimized for browser playability
  • Fast and reliable communication

Please send me a message before placing an order to discuss your project requirements and scope!

Get to know Wolmir Nemitz

Wolmir Nemitz
  • FromBrazil
  • Member sinceApr 2018
  • Languages

    English, Portuguese
Hello! I'm Wolmir, a web and mobile developer. I've been developing web systems and games for 10 years, and I'll help your business too.