I will clean, retopologize, repair 3d scan models and bake textures

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Muhammad Saad

Level 1

About this gig

Are you struggling with messy 3D scan models?  

I will professionally clean, repair, and optimize your scanned models and bake high-quality textures ready for Sketchfab, games, or real-time use.


What I can do:

Clean messy scans (remove noise, holes, artifacts)

Retopology (low poly / game-ready mesh)

Fix topology & normals

UV unwrapping

Texture baking (Diffuse, Normal, AO, Roughness, etc.)

Convert procedural textures into baked maps

Optimize model for Sketchfab / Unreal / Unity


Perfect for:

Photogrammetry scans

3D scanned objects

Game assets

AR/VR models

Sketchfab uploads


Why choose me?

Clean topology & optimized meshes

High-quality texture baking

Fast delivery & communication

Experience with Blender & game-ready workflows


Output formats:

FBX, OBJ, GLB, STL + PBR texture maps (4K/2K)


Message me before ordering to discuss your project!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Muhammad Saad

Muhammad Saad

3D Modeler

4.9(23)

Level 1

  • FromPakistan
  • Member sinceJul 2023
  • Avg. response time1 hour
  • Last delivery5 months
  • Languages

    English
Hi! I’m a professional 3D Artist specializing in high-quality 3D modeling and texturing. I help clients bring their ideas to life with clean, optimized, and realistic models for games, animations, and product visualization. I have experience working with tools like Blender and creating assets such as: • Game-ready models (low poly & high poly) • Product models for eCommerce and ads • Environment assets (props, textures, materials) • Basic texturing and realistic materials Whether you need assets for Unreal Engine, Unity, or any other platform, I’m here to help you get the best results.

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