I will create game ready 3d assets and animations


About this gig
Games need 3D assets that actually run not just look good in a render.
I build low-poly, game-ready models, rigs, and animations in Blender, optimized for real-time engines. Whether you need a single prop, a rigged character, or a short animation loop, I focus on clean topology and efficient polycounts that perform well in Unity or Unreal.
What you get:
- Game-ready 3D models with optimized polycount and clean UVs
- PBR texturing that holds up in-engine, not just in a render viewport
- Basic rigging and animation loops on higher tiers
- Export in FBX, GLB, or your engine's preferred format
How it works:
1. Send me your reference art, style guide, or concept sketch, plus your target engine and polycount budget
2. I build and share a preview for feedback
3. You approve or request changes
4. You get final game-ready files
Why work with me:
- 3+ years working in Blender across both stylized and realistic styles
- Computer Science background I understand engine constraints, not just visuals
- Clear communication before you order, so there are no surprises on scope
Send me your concept and target engine, and I'll confirm exactly what's included before you order.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know WVHEX
3D Artist
- FromIndonesia
- Member sinceJul 2021
- Avg. response time1 hour
- Last delivery4 years
Languages
English
My Portfolio
FAQ
Q: What polycount do you work with?
A: Depends on your target platform, tell me your engine (Unity/Unreal/mobile) and I'll recommend an appropriate budget.
Q: Do you rig and animate?
A: Yes, simple rigging and basic animation loops are included from the Standard package up.
Q: What file formats do you export?
A: FBX, GLB, and OBJ as standard, plus native .blend on request.
Q: Can you match my game's art style?
A: Yes, send references and I'll match the style: stylized, low-poly, or realistic.

