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Fiverr Pro
English
$
USD
I will do 3d character modeling, rigging, and animation


Xander B
About this gig
I am a 3D generalist specializing in the complete asset pipeline from initial block-out to custom skeleton rigging and keyframe animation. Perfect for indie games, content creators, or apps.
My Services and Technologies:
- Modeling/Retopology with Autodesk Maya and Blender
- Stylized, Hand-Painted Texturing
- IK/FK Rigging and Weight Painting
- Animation cycles integrated with Unreal Engine
Packages:
- Basic (Model Only): Clean low/mid-poly 3D cartoon mesh with optimized topology, UV unwrapping, and stylized textures. Static pose.
- Standard (Model and Rig): Complete basic package with functional skeleton rig (Blender/Maya). Clean weight-painting and IK/FK controls.
- Premium (Full Pipeline): Complete model, rig, and custom cartoon animation (e.g., idle/walk loops). Tested for use in Unreal Engine.
Why Work With Me?:
All assets are optimized for clean deformation and engine performance. I personally test models in Unreal Engine to ensure zero import or material errors. You approve the initial block-out and texture previews before final delivery.
Please contact me before ordering. It is crucial that I understand the scope of the task.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Xander B
Xander B
Computer Graphics Artist
- FromUnited States
- Member sinceJun 2026
Languages
English
I specialize in rigging, retopology, and modeling with Autodesk Maya, Blender, and Unreal Engine. I focus on creating animator-friendly production control rigs and models for games and animation pipelines. My technical skills include UV Mapping, texture design/painting, and weight painting/skinning.

