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$
USD
I will create godot tools to speed up your workflow


Yoan
About this gig
Tired of fighting bottlenecks in your game development pipeline? Lets automate them.
I build custom, lightweight production tools and editor plugins for the Godot Engine to streamline your workflow, save you time, and keep your team focused on making a great game. Whether you need to automate asset management or simplify data entry, I've got you covered.
What I Can Build For You:
- Custom Editor Plugins & Inspector integrations (@tool scripts)
- Automated asset management (batch renamers, specialized importers)
- Data pipeline tools (CSV/JSON parsers, custom Resource setups)
- Workflow tweaks to remove repetitive, frustrating tasks
How It Works:
- Basic: 1 simple script to solve a specific bottleneck (no UI).
- Standard: 1 production tool integrated into a clean Inspector UI.
- Premium: Same as Standard, with 24-hour priority delivery.
IMPORTANT: Every game pipeline is unique. If you need a complex multi-tool suite, an advanced UI dock, or external API integration (Google Sheets, Notion, etc.), please message me first! I will gladly create a Custom Offer tailored exactly to your specific needs.
Supports Godot 4.x (and 3.x upon request).
Get to know Yoan
Yoan
Realtime VFX and Technical Art Specialist
- FromFrance
- Member sinceOct 2023
- Avg. response time4 hours
- Last delivery1 week
Languages
English, French, Portuguese, Spanish
I’m a Freelance Real-time VFX & Technical Artist. I worked in AAA titles like Lords of the Fallen (2023) and several unannounced projects. I specialize in Unreal Engine 5 Niagara, Godot, Blender and procedural tools with Geometry Nodes. I love solving technical problems, optimizing workflows, and helping creators bring their ideas to life. Feel free to message me — I reply fast and I’m always happy to help!

