I’m a professional 3D character artist specializing in high quality, optimized characters for games, VR, animation, and virtual experiences. I work with Blender, Maya, CC4, iClone 8, Unity, and Unreal Engine/MetaHuman.
My services include custom character modeling, VRChat and VTuber avatars, MMD ready rigging, clean topology, detailed texturing, and ready character setups. I focus on quality, performance, and expressive designs that bring your vision to life.
Let’s turn your ideas into professional 3D characters.
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