I will unity game client systems

Z
zanpei
Z
zanpei
zanpei

About this gig

Need a reliable Unity developer to build game features, fix bugs, or deliver a complete project? I'm a senior game client developer with 16+ years of shipped titles from 3D arcade games to mobile games on iOS and Android.

What I deliver:

  • Game feature development (UI systems, inventory, combat, networking)
  • Bug fixing and performance optimization
  • C# gameplay scripting and tool development
  • Cross-platform deployment (iOS, Android, WebGL, PC)
  • Code review and architecture consulting

My expertise:

  • Unity (2D/3D), Cocos2d-x
  • C#, C++, Lua, Python
  • Client architecture and state management
  • Performance profiling and memory optimization

Shipped titles include:

  • 联盟传说 (Legend of Alliance) large-scale mobile RPG, 50-person team, iOS/Android
  • 王国与契约 (Kingdom & Covenant) 2D card game, Google Play
  • BOOM BOOM casual puzzle game, Steam

Message me before ordering. I'll review your requirements and recommend the right package.

Get to know zanpei

zanpei

game developer

  • FromChina
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    Chinese
Game client developer with over a decade of experience across arcade, mobile, and indie game development — from large-scale arcade cabinets to shipped mobile and Steam titles. Expert in Unity and Cocos engines, with deep specialization in rendering pipelines, shader development, and client-side architecture, plus full-stack delivery capability for H5 mini-games. Proficient in C#, C++, Lua, and Python. Led development of 3D arcade fighting and racing games, owned rendering and shader modules for the mobile title Legend of Alliance.

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