Muhammad Zia
Level 2
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Work experience
3D Character Artist
Ebridge.Tech • Full-time
Jun 2023 - Present • 2 yrs 11 mos
Been working as a 3D character artist since 2023. Most of my work has been creating game-ready characters for indie developers, from sculpting in ZBrush all the way to getting them fully working inside Unreal Engine 5. I handle the full pipeline myself, modeling, texturing, rigging, and implementation, so clients don't have to deal with multiple people. Along the way, I also worked on game environments, 3D print characters, and MetaHuman customisation for UE5 projects. Tools I use daily are ZBrush, Blender, Maya, Substance Painter, and UE5.
28 Reviews
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Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
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dyabuk01

Thailand
We would like to thank Muhammad for his excellent work in developing videos for our website. The video quality was very high and aligned well with our brand and overall website presentation. He was also extremely responsive throughout the process, quickly addressing feedback and making adjustments as...
Seller's Response
ezranews
Repeat Client

Netherlands

morricone
Repeat Client

Indonesia
Came back here again for another project, and once again, he delivered outstanding results. He was attentive to all my detailed requests and ensured the final product was exactly what I envisioned. His dedication is exceptional. Highly recommended!
Seller's Response

morricone
Repeat Client

Indonesia

morricone
Repeat Client

Indonesia
I recently commissioned Zia and the experience was fantastic. He was responsive and made multiple revisions until the model perfectly matched my vision. I highly recommend Zia for any custom 3D model projects, top-notch creativity, communication, and professionalism.
Seller's Response