Hey, I’m Zuabino.
I’m a 3D artist with a solid design foundation, creating stylized to semi-realistic models that are clean, efficient, and ready for real-time use. My focus is game assets, props, visualizers, ads, and simple characters.
I mainly use Blender, but I keep my pipeline flexible spanning through Autodesk Sketchbook, Photoshop, Illustrator, and whatever tool best fits the project.
I’m always open to ideas and like to refine details before work begins. If you need a capable, collaborative artist to bring your concepts to life, message me. Lets work together.... Read more