I will create an unreal engine 5 combat system and game mechanics

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zynora0
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zynora0
Zynora

About this gig

Hello Amazing Buyers!

Welcome to my Gig


Need combat that feels responsive, weighty, and fun? I build complete combat systems and gameplay mechanics in Unreal Engine 5, designed to be modular, easy to tweak, and ready to grow with your game.


COMBAT FEATURES:

  • Melee: light/heavy attacks, combo chains, hit reactions, animation montages
  • Ranged and shooter: weapons, ammo, recoil, hitscan and projectiles
  • Dodge, block, parry, lock-on targeting, stamina, and abilities
  • Damage, health, and status effect systems with reliable hit detection
  • Enemy AI with Behavior Trees, attack patterns, and boss fights
  • Gameplay Ability System (GAS) setup on request
  • Combat UI, camera shake, Niagara VFX, and sound hooks for better game feel


OTHER MECHANICS: inventory, interaction, crafting, climbing, stealth, grappling hook, and more.


Delivered as clean Blueprints or C++ with exposed variables, so you can tune values without coding. I work with your character and animations, or set everything up from scratch.


Message me your reference games and I'll suggest the best approach.


Get to know Zynora

Zynora

Unreal Engine Game Developer

  • FromBrazil
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish
Hello! I'm Zynora and I'm an Unreal Engine game developer with 5+ years of experience building polished, optimized games for indie creators and studios. I specialize in Blueprints and C++, delivering gameplay systems, character controllers, AI, UI/HUD, multiplayer, and VR experiences in UE5. My approach: clean, scalable code, clear communication, and on-time delivery. Whether you need a prototype, a new feature, a bug fix, or a full game built from scratch, I treat your project like my own. Message me and let's bring your vision to life.

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