d
devadevs

Martins O

@devadevs
5.0(1)

Unreal Engine and Unity Environment and level designer

Brazil
Portuguese, English, French
About me
I build gameplay systems and multiplayer functionality in Unreal Engine 5 using Blueprints and C++, turning design ideas into working systems. Services: - Multiplayer setup (replication, RPCs, client server) - Gameplay mechanics (inventory, combat, movement) - Blueprint scripting and refactoring - Matchmaking, session/lobby systems - Save systems, UI/HUD logic, AI behavior trees - Debugging existing Blueprint/multiplayer projects I work inside your project, follow your architecture, and hand off documented systems. Game Developement certificate. Background spans 3D art and UE5 build.... Read more

Skills

d
devadevs
Martins O
Offline • 
Average response time: 1 hour

See my services

Backgrounds & Environments
I will design realistic open world game environment and level design in ue5 and unity
5.0(1)
Full Game Creation
I will develop unreal engine 5 multiplayer game replication and server matchmaking

Work experience

Fiverr

Unreal Engine Developer

Fiverr • Freelance

Jan 2026 - Present8 mos

Built a replication system and a matchmaking system in Unreal Engine 5 for a client project, handling client-server data sync and player session/lobby flow.

1 Reviews
5.0

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Rating Breakdown
  • Seller communication level
    5
  • Quality of delivery
    5
  • Value of delivery
    5
1-1 out of 1 Reviews
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    image-docs

    ctyskks

    GB

    United Kingdom

    5

    The stone bridge is the standout here, great detail on the arches and weathered texture work, and the water reflection underneath it looks really convincing. Love the winding river carving through the terrain, it gives the whole layout a natural, believable flow instead of feeling flat. The pine tree...

    $50

    Price

    8 days

    Duration

    gig

    Backgrounds & Environments

    Worksample image
    Helpful?
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