I am an obsessive CG game artist specializing in the CG character pipeline: sculpting, retopology, texturing, and rigging as well as environmental modeling and assembly. I am experienced in a wide range of Unreal Engine 5's features.
Hit me up for: Maya Rigging, Unreal Rigging, Sculpting, Retopology, UVs, Textures, or just anything to do with Unreal Engine.
The price will depend on the complexity of the project but depending on the job it will be from $30-$300.
A very basic rig or sculpt will be $30. The complex the rig or sculpt is the more expensive it will be.
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