I will translate, localize, and edit video game text
Machine Translation Post Editing for English, Chinese
About this Gig
Literal translations kill immersion. Broken UI strings break games.
Generic AI tools butcher slang, miss character voice, and corrupt code. As a bilingual (English/Chinese) Software Engineer and avid gamer, I provide expert Video Game Translation and Localization turning raw text into immersive, natural gaming copy.
What I Localize:
- UI & Menus: HUD, buttons, settings, tutorials.
- Story & Script: Dialogue, quest lines, lore books.
- Items & Mechanics: Skill trees, gear, abilities.
- Marketing: Steam/App Store, logs, patch notes.
The Engineer Advantage:
- Syntax & Variable Safe: I work directly in your .json, .xml, .csv, or .txt sheets. Format tags ({0}, %s, \n) remain 100% untouched.
- UI/UX Aware: I optimize string lengths so Chinese text fits layouts beautifully without clipping or overlapping.
- Genre Mastery: Deep terminology accuracy across RPGs, strategy, roguelikes, and simulators.
Let's get your game ready for a global launch. Message me today for a custom quote!
Document type:
Localization
Industry expertise:
Gaming/Video games
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
FAQ
How are words counted in code-heavy files?
Counts are based on the original source text. As an engineer, I filter your files so you only pay for translatable characters. Code variables, formatting brackets, metadata keys, and system syntax parameters are completely excluded.
Can you handle code variables inside the game dialogues?
Yes! Because of my background in software engineering, I am fully trained to read localization strings. Variables like {player_name} or formatting tags like <b> will be left exactly as required by your game engine.
Do you use AI for the translation?
Yes, I use a hybrid workflow. Premium engines generate the baseline draft, and I perform deep human editing (MTPE). This combines AI speed and cost-efficiency with the flawless accuracy of a bilingual software engineer.
What exactly fits in the Basic Package?
It covers small UI assets and microcopy up to 300 words (menus, settings, button layouts, store descriptions, or patch notes). It does not cover deep narrative scripts, branching dialogues, or lore books.
