I will develop custom unreal engine gameplay systems

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lison_studios
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lison_studios
Francis.L

About this gig

Need a custom gameplay system for your Unreal Engine project? I can help you build it!


I'm an indie game developer working with Unreal Engine 5 and Blueprint programming. Through developing my own game, Roots of Ruin, I've built complex gameplay systems, including grid mechanics, FlowField navigation, enemy AI, tower defense mechanics, wave spawning, resource management and combat systems.


What I can develop:

  • Custom Blueprint gameplay mechanics
  • Grid-based systems and object placement
  • Enemy spawning and wave management
  • AI and navigation systems
  • Combat, targeting and damage systems
  • Upgrade, resource and progression mechanics
  • Custom gameplay logic tailored to your project

What you can expect:

  • Blueprint systems tailored to your requirements
  • Configurable variables where appropriate
  • A demonstration or test setup, depending on the package
  • Clear instructions for using and integrating the system
  • Communication throughout the development process


Before ordering: Please contact me if your request involves an existing project, complex requirements or multiple interconnected systems. Tell me your UE version and what you want to achieve so we can agree on the scope before work begins.

Get to know Francis.L

Francis.L

Unreal Engine Developer Gameplay Systems and 3D Game Assets

  • FromBelgium
  • Member sinceMar 2025
  • Languages

    Dutch, English, French
I'm an indie game developer specializing in Unreal Engine 5, Blueprint programming and custom gameplay systems. Through making my own game, Roots of Ruin, I've built a wide range of gameplay systems, including grid mechanics, tower placement, enemy navigation, wave spawning, resource management and combat mechanics. I also create stylized, game-ready 3D assets, particularly medieval and fantasy buildings and props. My work includes assets published on Fab. I focus on building practical systems that work in real game projects. I aim to deliver reliable work tailored to your project's needs.

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