Hello! My name is Lucas Archelyno, and I am a 3D artist specializing in modeling for games, products, and animations.
I have experience with software such as Blender, ZBrush, Substance 3D Painter, and Marmoset Toolbag. I work with hard surface modeling, realistic and stylized props, as well as PBR texturing geared toward engines like Unreal Engine and Unity.... Read more