I will model a game ready hardsurface 3D prop in Blender with PBR textures
Canada
English
About me
I build accurate, game-ready hard-surface props modelled from your reference at real-world scale.
Every asset comes with clean topology, efficient UVs, PBR textures from Substance 3D Painter, sensible naming, and pivots set where you need them. I check each file with my own Blender validation script before delivery, covering scale, naming, pivots and triangle budget.
Please send reference images or concept art, your target engine, and your triangle budget if you have one. Message me before ordering if you're not sure which package fits.... Read more