I will develop your unreal engine 5 game in blueprint

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shani692
S
shani692
Shani

About this gig

I build complete games in Unreal Engine 5 from a rough idea on a napkin to a

playable, shippable build.

If you have a game concept and need someone who can actually execute it end-to-end

(systems, mechanics, UI, polish not just a tech demo), that's what I do full-time. I

work in both Blueprint and C++, and I'll tell you honestly which one fits your project

instead of defaulting to whichever is easier for me.

What I typically build:

Playable vertical-slice prototypes to validate an idea or pitch to

investors/publishers

Full single-player builds (RPG, horror, survival, puzzle, simulation, top-down,

FPS/TPS)

Core gameplay loops: movement, combat, inventory, save systems, UI/UMG, AI

Console-ready and mobile-optimized builds

How I work: I don't disappear for two weeks and reappear with a surprise. You'll get a

build/branch to test at agreed milestones, a short update on what changed and why, and

a heads-up the moment I hit a design question that needs your input instead of me

guessing.

I've shipped 10 projects and I structure every job the same way: a short scoping call or

written brief first, so the package I quote actually matches what you need not a

generic tier.

Message me with you

Get to know Shani

Shani

Unreal Engine Developer

  • FromPakistan
  • Member sinceJul 2026
  • Languages

    Urdu, English, Arabic
Welcome to my profile! I'm Zeeshan, but you can call me Shani. I'm an Unreal Engine developer working in UE5 and UE4, using both Blueprint and C++. I build full games, multiplayer systems, combat/AI/inventory features, and fix projects that have stalled or broken. I always scope a job honestly before quoting, so you know exactly what to expect. Every project comes with clean, documented source code that's fully yours to keep. Not sure which service fits what you're building? Send me a message first happy to point you in the right direction.

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