I will develop your polished godot game or playable prototype

S
svenmaibaum
S
svenmaibaum
Sven Maibaum

Level 1

About this gig

Turn your game idea into a clean, playable Godot project, from a focused prototype to a small complete game. I develop scoped 2D and 3D projects in Godot 4 using GDScript or C Sharp, with a focus on responsive gameplay, maintainable architecture, and clear communication. I can implement player movement, combat, interaction, abilities, enemy AI, inventories, dialogue, save systems, menus, HUDs, settings, input support, game logic, and audio integration. Depending on the agreed scope, I can prepare builds for PC, Web, or Mobile and integrate your supplied or properly licensed assets. Agreed placeholder assets can be used for prototyping. You receive an organized Godot project, source code, a playable build, and concise handover notes. Please contact me before ordering so we can confirm the scope, assets, platform, and package. Packages cover a scoped single-player project. Multiplayer, online services, custom art or animation, store publishing, paid licenses, large worlds, and major design changes require a custom offer.

Get to know Sven Maibaum

Sven Maibaum

German Professional Lead Software Architect

5.0(3)

Level 1

  • FromGermany
  • Member sinceApr 2022
  • Avg. response time3 hours
  • Last delivery3 weeks
  • Languages

    English, German
LinkedIn: www.linkedin.com/in/sven-maibaum Portfolio: sven-maibaum.com Studio: maystudios.net GitHub: https://github.com/maystudios Hello! I am mainly a game developer working with Unreal Engine (C++) and also have experience producing desktop applications. I am also very good at incorporating shaders and overall graphics types into an application, as well as neural networks (AI). Language Skills : C(++), C#, Java, JS, PHP, Python Scripting : Lua, Html, Css, Assembler

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