I will develop a unity game


About this gig
Have a game idea and no one to build it?
I turn concepts into playable Unity builds. You describe the game, I write the code, you get a working build and the full source.
What you get
- Clean, commented C# you or your next dev can extend
- A playable build on your target platform, not just a project folder
- Full source code and commercial rights to everything I write
- Progress builds along the way, so you see it taking shape
What I build
2D platformers, puzzle games, hyper-casual mobile, top-down shooters, idle and clicker games, simple 3D games and prototypes for pitching or funding.
How scope works
Games are big. Each package covers a defined scope agreed before we start, so you know exactly what you get. Bigger project? Message me and I will break it into milestones with a custom offer.
Not included
Original art, music and 3D models. I integrate assets you provide or free assets I source with you.
Before you order
Message me first with your idea. I will tell you honestly what fits your budget instead of overpromising.
Get to know Zodd
Game developer
- FromFrance
- Member sinceSep 2026
- Avg. response time1 hour
Languages
French, English
My Portfolio
Other Game Development Services I Offer
FAQ
Do you provide the art, music and 3D models?
No, code is what I do. I integrate assets you provide, or I can help you source quality free and paid assets that fit your game. If you need original art, hire an artist separately and I will work with whatever you get.
Can you build a game like GTA, Among Us or Minecraft?
Not at these prices, and neither can anyone else on Fiverr. Those games took teams years and millions. What I can build is a solid prototype of one mechanic from a game like that. Tell me which part matters most to you and I will scope something real.
Do I own the game and the source code?
Yes. You get full commercial rights to all code I write, plus the complete Unity project. Third-party assets keep their own licenses, which I will always tell you about before using them.
What happens if my idea does not fit the package I ordered?
I check scope before starting. If your idea needs more than the package covers, I will tell you straight away and send a custom offer instead of quietly cutting features. No surprises at delivery.
Can you publish the game to Steam or the app stores for me?
I can prepare and upload the build as an extra, but the store account has to be yours. Steam, Google Play and Apple all require the developer account to be in your name, and you keep control of your own game.
How do payments work for bigger projects?
Milestones. We split the game into stages, each one is a separate order, and you approve and pay as we go. You are never paying weeks ahead for work you have not seen.
Will you keep working on the game after delivery?
Happy to. Most clients come back for new features or content updates. Message me and I will send a custom offer.
Can you fix or finish a game another developer started?
Yes, and it is common. Send me the project and I will look at it before you order to tell you honestly whether continuing or restarting makes more sense.

