I will develop your PC or mobile game in unity from idea to release

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pavloogurtsov
P
pavloogurtsov
Pavlo Ogurtsov

About this gig

Founders, small studios and publishers who need a dependable developer


HOW IT WORKS

1) Send your brief (genre, references, platform, budget)

2) I reply with scope, milestones and a fixed estimate

3) Development with a playable build every week

4) QA pass, store-ready build, short post-release support window


Art and music: you supply assets or choose licensed packs, I integrate them.


Message me before ordering and I will tell you honestly what is realistic for your budget.2D and 3D

Horror, puzzle, survival, arcade, casual and simulation games

Full project source and a short handover note


GOOD FIT

Weekly test builds, so you see progress and steer early

Core loop, controls, UI, audio hookup, save/load

Clean separation of game state and rendering, so features are easy to add later

A playable Unity game for PC (Windows) or mobile (Android / iOS build)

Got a game idea and need it built properly? I run NoSave Games, an indie studio with games released on Steam and itch.io. You get the same approach I use on my own titles: a clear plan, weekly playable builds and code that stays maintainable.


WHAT YOU GET

Get to know Pavlo Ogurtsov

Pavlo Ogurtsov

Unity Game Developer at NoSave Games Studio

5.0(1)
  • FromUkraine
  • Member sinceJul 2024
  • Last delivery9 months
  • Languages

    English, Russian, Ukrainian
NoSave Games is my independent game studio. I ship my own games on Steam and itch.io, including The Loop Below and Scenner, and take on client projects from first prototype to release. I work in Unity and C#, with Go and Python backends for cloud saves, accounts and leaderboards. How it works: a short brief, a clear estimate, a playable build every week, clean code you can hand to your own team. Open for: PC and mobile games, prototypes and MVPs, gameplay and economy systems, optimization, game jam builds.

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